約 5,822,255 件
https://w.atwiki.jp/satoschi/pages/1787.html
マチゲンガ語 |Arawakan languages| 言語類型 現用言語 使用文字 ラテン文字【Latn?】 type living language writing system Latin alphabet ISO 639-3 【mcb】 言語名別称 alternate names Mañaries Matsiganga Matsigenka 方言名 dialect names 参考文献 references WEB ISO 639-3 Registration Authority - SIL International the LINGUIST List Ethnologue Wikipedia
https://w.atwiki.jp/beginners_kingdom/pages/7.html
各藩国リンク集 にゃんにゃん共和国 [藩国] フィールド・エレメンツ・グローリー http //www.zekuu.com/field/ 海法よけ藩国 http //eyedress.at.webry.info/ 鍋の国 http //ginbar-net.hp.infoseek.co.jp/apr/ 世界忍者国 http //richmam.xtr.jp/kingdom/ るしにゃん王国 http //gamechaki.kotonet.com/index.htm 玄霧藩国 http //kisaragi-atsushi.hp.infoseek.co.jp/genmutop.html キノウツン藩国 http //www23.atwiki.jp/kinoutun/ 紅葉国 http //www.sevenspirals.net/cgi-bin/wiki/wiki.cgi? 羅玄王国 http //ragen.s7.xrea.com/x/aplow/index.php akiharu国 http //hpcgi2.nifty.com/fakeradio/idwiki/wiki.cgi ナニワアームズ商藩国 http //dorill.at.webry.info/ レンジャー連邦 http //www23.atwiki.jp/ty0k0 フィーブル藩国 http //heartland.geocities.jp/feebleyuyu/main.html ながみ藩国 http //toyoasihara.hp.infoseek.co.jp/cgi-bin/idwiki/wiki.cgi (←直接入力してください) アルトピニャーノ藩国 http //www.oresyougun.com/nyan2/ 芥辺境藩国 http //www.geocities.jp/akuta5121/ リワマヒ国 http //ninjagames.at.webry.info/ ゴロネコ藩国 http //www.geocities.jp/nekoshiki2000/ 無名騎士藩国 http //spiritofsamurai.hp.infoseek.co.jp/han/ [準藩国] 劉輝国 http //www.geocities.jp/higatoshiya/index3.htm わんわん帝國 [藩国] 詩歌藩国 http //www009.upp.so-net.ne.jp/raiilu/ よんた藩国 http //rimorobo.hp.infoseek.co.jp/index2.htm Flores valerosas bonitas ~麗しき勇気ある花たちの国~ http //www23.atwiki.jp/fvb_sakura/ 土場藩国 http //trpg-2maho.sakura.ne.jp/dva/ え~藩国 http //e-s.at.webry.info/200612/article_1.html 人狼領地 http //wolf108.at.webry.info/ 愛鳴藩国 http //www23.atwiki.jp/aimeihankoku/ ビギナーズ王国 http //www.geocities.jp/takumahp/test/index.html ジェントルラット藩国 http //utyuseizin.at.webry.info/ ほねっこ男爵領 http //hiki.trpg.net/wanwan/ たけきの藩国 http //www009.upp.so-net.ne.jp/take_kinoko/ になし藩国 http //www.emerald.rm.st/ninashi/ 奇眼藩国 http //odd.s201.xrea.com/hankoku.html ヲチ藩国 http //wochi.blog85.fc2.com/ 越前藩国 http //www.geocities.jp/central_w7/html/top.html 冬の京 http //www.cronos.ne.jp/~tdsnihon/idress/ [準藩国] 神聖巫女連 http //nanakazari.web.fc2.com/ グローリーオブマージャン http //niceguys2006.web.fc2.com/ 1月7日現在の勢力図 ()は準藩国です。 トップページ
https://w.atwiki.jp/satoschi/pages/7968.html
グアテマラ手話 |Sign languages| 言語類型 現用言語 使用文字 type living language writing system ISO 639-3 【gsm】 言語名別称 alternate names Lensegua 方言名 dialect names 参考文献 references WEB ISO 639-3 Registration Authority - SIL International the LINGUIST List Ethnologue Wikipedia
https://w.atwiki.jp/englishlanguage/pages/285.html
OGU... Ogura, Michiko. 2018. "How Free the Translation could be Choicies of Verb Forms in Lindisfarne and Rushworth Versions of the Gospels", in Aspects of Medieval English Language and Literature Proceedings of the Fifth International Conference of the Society of Historical English Language and Linguistics, ed. Michiko Ogura Hans Sauer, pp. 179-196. Bern Peter Lang. Ogura, Michiko. 2017. "Compound Reflexive as a Metrical Filler, or Self in Himself used as an Alliterating Element?". Studies in English Literature, English Number 58 77-96. Ogura, Michiko. 2017. "Only Borrowed or Translated? –Acceptability of Christian Terms". Essays and Studies in British American Literature 63 81-94. Ogura, Michiko. 2017. "Resumptive Pronouns in Old English Relative Clauses", in English without Boundaries Reading English from China to Canada, ed. Jane Roberts Trudi L. Darby, pp. 180-194. Cambridge Cambridge Scholars Press. Ogura, Michiko. 2017. "Binomials, Word Pairs and Variation as a Feature of Style in Old English Poetry", in Binomials in the History of English, ed. Kopaczyk, Joanna, and Hans Sauer, pp. 63-81. Cambridge Cambridge University Press. Ogura, Michiko. 2017. "Pronoun Retention in Old and Middle English Relative Clauses". Poetica 87 31-45. Ogura, Michiko. 2017. "What Really Happened to 'Impersonal' and 'Reflexive' Constructions in Medieval English", in Essays and Studies in Middle English, ed. Jacek Fisiak, M. Bator M. Sylwanowicz, pp. 141-162. Frankfurt am Mein Peter Lang. Ogura, Michiko. 2016. "Stylistic Devices for Introducing Direct Speech in Old English Poetry". Studies in Medieval English Language and Literature 31 1-18. Ogura, Michiko. 2016. "OE God, Hlaford and Drihten". SELIM 21 81-104. Ogura, Michiko. 2016. "Some Peculiar Forms of Old English Verbs". Studia Anglica Posnaniensia 51(2) 31-43. Ogura, Michiko. 小倉美知子. 2015. 『変化に重点を置いた英語史』 東京 英宝社. Ogura, Michiko. 2014. "Word Pairs as Components of Variation in Old English Poetry". Colloquia 35 251-270. Ogura, Michiko. 2013. Words and Expressions of Emotion in Medieval English. Frankfurt am Main Peter Lang 2013 Ogura, Michiko. 2004. "The king liked pears A choice rather than a change". Otto Jespersen Festschrift for the 80th Birthday of Professor Sung-Sik Cho. Seul Hankook Munhwasa. 494-509. Ogura, Michiko. 2002. Verbs of Motion in Medieval English. Cambridge D. S. Brewer. Ogura, Michiko. 1996. Verbs in Medieval English Differences in Verb Choice in Verse and Prose. The Hague Walter de Gruyter. Ogura, Michiko. 1992. "Simple Verbs, Prefixed Verbs and Verb-Particle Combinations in OE and ME Works". Studies in Modern English 8 55-73. Ogura, Michiko. 1992. "Shall (not) mowe, or Double Auxiliary Constructions in Middle English". Review of English Studies. Ogura, Michiko. 1990. "What has Happened to 'Impersonal' Constructions?". Neuphilologische Mitteilungen 91 31-55. Ogura, Michiko Hans Sauer. (ed.) 2018. Aspects of Medieval English Language and Literature Proceedings of the Fifth International Conference of the Society of Historical English Language and Linguistics. Bern Peter Lang. Ogura, Mieko. 1987. Historical English Phonology A Lexical Perspective. Tokyo Kenkyusha. Ogura, Mieko. 1990. Dynamic Dialectology. Tokyo Kenkyusha. Ogura, Mieko. 1993. "The Development of Periphrastic Doin English A Case of Lexical Diffusion in Syntax." Diachronica10 51-85. Ogura, Mieko. 1995. "The Development of Middle English /i / and /u / A Reply to Labov (1992, 1994)". Diachronica 12 31-53. Ogura, Mieko. 2012. "The Timing of Language Change", in The Handbook of Historical Sociolinguistics, ed. Juan Manuel Hernández-Campoy Juan Camilo Conde-Silvestre, 427-450. Oxford Wiley-Blackwell. Ogura, Mieko. forthcoming. Language Evaluation as a Complex Adaptive System A Multidisciplinary Approach to the History of English. New York Oxford University Press. Ogura, Mieko William S-Y. Wang. 1996. "Snowball Effect in Lexical Diffusion The Development of -s in the Third Person Singular Present Indivative in English", in English Historical Linguistics 1994 Papers from the 8th International Congress on English Historical Linguistics, ed. Derek Brinton, 119-141. Amsterdam John Benjamins. Ogura, Mieko William S-Y. Wang. 1998. "Evolution Theory and Lexical Diffusion", in Advances in English Historical Linguistics, ed. Jacck Fisiak Marcin Krygier, 315-334. Berlin/New York Mouton de Gryter. Ogura, Mieko William S-Y. Wang. 2008. "Dynamix Dialectology and Social Networks", in English Historical Linguistics 2006 Vol. III Geo-Historical Variation in English, ed. Marina Dossena, 131-151. Amsterdam/Philadelphia John Benjamins. Ogura, Mieko William S-Y. Wang. 2022. "Ambiguity resolution and the evolution of homophones in English", in English Historical Linguistics Change in Structure and Meaning, ed. Bettelou Los, Claire Cowie, Patrick Honeybone Graeme Trousdale, pp. 62-90. Amsterdam John Benjamins. Ogura, Mika. 小倉美加. 2018. 「ジェフリー・チョーサーの夢物語詩における「ソング」の文学的受容とその意味について」『情報コミュニケーション学研究』18 111-130. Ogura, Yoshiro. 小倉慶郎. 2016. 「日英オノマトペの考察 日英擬音語・擬態語の全体像を概観する」『大阪大学日本語日本文化教育センター授業研究』14 23-33. Oguro, Shoichi. 小黒昌一. 1976. 「日英の敬語表現」『英語教育』1976年12月号.
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Agarabi【agd】 アガラビ語 00 Trans-New Guinea 01 Kainantu-Goroka 02 Kainantu 03 Gadsup-Auyana-Awa Latin script【Latn】 《現》living language パプアニューギニア【PG】 言語名別称 alternate names Agarabe Bare 方言名 dialect names 表記法 writing Agarabi writing system?Latin script【Latn】 参考文献 references WEB ISO 639-3 MultiTree Glottolog Ethnologue Wikipedia
https://w.atwiki.jp/cosmos_memo/pages/2769.html
SAKURAスキップ fourfolium ADVANCED Level 6 BPM 165 Notes 346 1 口口口口 |----| 口口口口 |----| 口口口口 |----| 口口口口 |----| 2 ③口②① |①---| ④口口口 |②---| ⑤口口口 |③-④-| ⑥口口口 |⑤-⑥-| 3 口口口口 |--①-| 口④③口 |--②-| 口口口② |--③-| 口口口① |④---| 4 ①②口③ |①---| 口口口④ |②---| 口口口⑤ |③-④-| 口口口⑥ |⑤-⑥-| 5 口口②② |--①-| ①口口口 |--②-| ①③③口 |--③-| 口口口口 |----| 6 口口口口 |①---| 口①①口 |----| 口口口口 口口口口 口②③口 口④⑤口 口口口口 |②-③-| 口口口口 |④-⑤-| 7 口口口口 |--①-| 口口口口 |②-③-| 口③口口 |----| 口①②口 |----| 8 口⑤⑥口 |①---| 口③④① |②---| 口口口口 |③-④-| 口口②口 |⑤-⑥-| 9 口口口口 |----| 口口口口 |----| 口口口口 |----| 口口口① |--①-| 10 ⑤口④⑥ |--①-| 口③口口 |②-③-| 口口②口 |④---| 口①口口 |⑤-⑥-| 11 口①口口 |--①-| 口口②⑤ |②-③-| 口③口口 |④---| 口口④口 |--⑤-| 12 ③②①④ |--①-| 口⑤口口 |②-③-| 口⑥口口 |④---| 口口口口 |⑤-⑥-| 13 口口口口 |--①-| ⑤⑥口⑤ |②-③-| 口口④③ |④---| 口口①② |⑤-⑥-| 14 ⑥④口⑤ |--①-| 口口③口 |②-③-| 口②口口 |④---| 口口①口 |⑤-⑥-| 15 口口①口 |--①-| 口②口⑤ |②-③-| 口口③口 |④---| 口④口口 |--⑤-| 16 口口口⑦ |--①-| 口⑥⑤⑦ |②-③-| 口④③口 |④-⑤-| 口②①口 |⑥-⑦-| 17 ①③③口 |--①-| ①口口口 |--②-| 口②②口 |③---| 口口口口 |----| 18 ①口口口 |①---| ②口口口 |②---| ③④口⑤ |③---| 口④口⑤ |④-⑤-| 19 口口口口 |----| ④④③③ |①---| 口口②口 |②---| 口口①口 |③-④-| 20 口③口④ |----| 口③口④ |①---| 口①②口 |②---| 口口口口 |③-④-| 21 口口口口 |----| 口口口口 |①---| 口①①口 |②---| 口②②口 |----| 22 ①口口口 |①---| ②口口口 |②---| ③④口⑤ |③---| 口④口⑤ |④-⑤-| 23 口口口口 |----| ④④③③ |①---| 口口②口 |②---| 口口①口 |③-④-| 24 口口口⑦ |--①-| 口⑥⑤口 |②-③-| 口④③口 |④-⑤-| 口②①口 |⑥-⑦-| 25 ①口口口 |--①-| 口③③口 |--②-| 口口②口 |③---| 口口口口 |----| 26 口口口口 |①-②-| 口口口口 |③-④-| ⑧⑦⑥⑤ |⑤-⑥-| ①②③④ |⑦-⑧-| 27 ①②③④ |--①-| 口口口口 |②-③-| 口口口口 |④---| 口口口口 |----| 28 口口⑥口 |①-②-| 口②①⑤ |③-④-| 口④③口 |--⑤-| 口口口口 |--⑥-| 29 ①口口口 |----| ②口口口 |①---| ③口口口 |②---| 口口口口 |③---| 30 口口口口 |①-②-| 口口口口 |③-④-| ⑧⑦⑥⑤ |⑤-⑥-| ①②③④ |⑦-⑧-| 31 ①②③④ |--①-| 口口口口 |②-③-| 口口口口 |④---| 口口口口 |----| 32 口⑥⑤口 |①-②-| 口口⑦口 |③-④-| 口④③口 |--⑤-| 口②①口 |⑥-⑦-| 33 口口口口 |----| 口口口口 |----| ①口口① |----| 口口口口 |①---| 34 口①口口 |①---| 口③②④ |②-③-| 口⑤口口 |--④-| 口口口口 |--⑤-| 35 口口口口 |----| 口口口口 |----| 口口口口 |--①-| 口③②① |②-③-| 36 口口口口 |①---| 口口口口 |②-③-| ④②③口 |--④-| ①口⑤口 |--⑤-| 37 口口③口 |--①-| 口口②口 |②---| 口口口口 |③---| 口①口口 |----| 38 口口口口 |①---| 口④口口 |----| ①②③① |--②-| 口口口口 |③-④-| 39 口口①口 |①---| 口口②口 |②---| 口口③口 |③---| 口口④口 |④---| 40 口口口口 |①---| ①②③① |----| 口④口口 |--②-| 口口口口 |③-④-| 41 口口口口 |①---| 口口口口 |----| 口口①口 |----| 口口口口 |----| 42 ④④④④ |①---| ③③③口 |②---| ②②口口 |③---| ①口口口 |④---| 43 ②②②② |--①-| 口口③口 |----| 口①①口 |②---| 口口口口 |--③-| 44 ⑤口④⑥ |--①-| 口③口口 |②-③-| 口口②口 |④---| 口①口口 |⑤-⑥-| 45 口①口口 |--①-| 口口②⑤ |②-③-| 口③口口 |④---| 口口④口 |--⑤-| 46 ③②①④ |--①-| 口⑤口口 |②-③-| 口⑥口口 |④---| 口口口口 |⑤-⑥-| 47 口口口口 |--①-| ⑤口口⑤ |②-③-| 口口④③ |④---| 口⑥①② |⑤-⑥-| 48 ⑦④口⑥ |--①-| 口口③⑤ |②-③-| 口②口口 |④-⑤-| 口口①口 |⑥-⑦-| 49 口口①口 |--①-| 口②口⑤ |②-③-| 口口③口 |④---| 口④口口 |--⑤-| 50 口口口⑦ |--①-| 口⑥⑤⑦ |②-③-| 口④③口 |④-⑤-| 口②①口 |⑥-⑦-| 51 ①③③口 |--①-| ①口④口 |--②-| 口②②口 |③---| 口口口口 |--④-| 52 ⑥口④⑦ |--①-| ⑤③口口 |②-③-| 口口②口 |④-⑤-| 口①口口 |⑥-⑦-| 53 口①口口 |--①-| ⑤口②口 |②-③-| 口③口口 |④---| 口口④口 |--⑤-| 54 口①②③ |--①-| 口④⑤⑥ |②-③-| 口⑦口口 |④-⑤-| 口口口口 |⑥-⑦-| 55 ④口口⑥ |--①-| 口⑤③⑤ |②-③-| ②口口口 |④---| 口口①口 |⑤-⑥-| 56 口①口口 |--①-| ⑥口②⑥ |②-③-| ⑤③口⑤ |④---| 口口④口 |⑤-⑥-| 57 口口①口 |--①-| 口②⑤口 |②-③-| 口口③口 |④---| 口④口口 |--⑤-| 58 ①口口口 |--①-| 口⑦⑦② |②-③-| ③口口⑥ |④-⑤-| ⑤口口④ |⑥-⑦-| 59 ③③③③ |--①-| 口口口口 |--②-| 口②②口 |③---| 口①①口 |----| 60 口口口口 |①-②-| ①③④② |③-④-| 口⑤⑥口 |⑤-⑥-| 口⑦⑧口 |⑦-⑧-| 61 ④口口④ |--①-| ③口口③ |②-③-| ②口口② |④---| ①口口① |----| 不確定度 0
https://w.atwiki.jp/vocaloidenglishlyric/pages/638.html
【Tags Gumi Konata-P S t3 tA tT 3】 Original Music title 334人の敵 English music title Enemy of A Lonely Person / 334 Enemies Romaji music title Sanbyaku Sanjuu Yo Nin no Teki Music Lyrics written, Voice edited by こなたP (Konata-P) Music arranged by こなたP (Konata-P) Singer(s) Gumi (Megpoid) Whisper 334 also means "samishii (lonely)" as a pun. Click here for the original Japanese Lyrics English Lyrics (translated by antony): Yes, now it s all over. It s no use crying I was disliked. This is it. Now then, I ll kill the face which was ready I ll bet "I wonder if you discovered that I was the lowest scum who s alone" Once I spit that out Even if love blooms there, it will die down The one who is getting broken is me. And that s your fault, not mine I sob and I get drawn alone I didn t call you, I didn t ask you, I just hate you I m not crying at all, there s even no love, It s just drifting far away If it s impossible to notice it s the first and it s the last, I ll just sleep alone I don t have any interests, I won t believe, If I ll disappear anyway It s too late, It s already gone, I don t even feel The meaning of my life, The brain itself will just go rotten and die, I ll just say it alone "Sighs, I m tired now" , The words I spit out float in the air and stay there I guess I ve been used to not doing anything for a long time And, I ll moan that I have no talents or love Surely I ll get jealous of something looks good on outwards Every time I lose relationships, I ll wish that I want to disappear Nothing I can do with something I lost and I don t even feel like taking it back Again I ll get rusted at here As I ve kept myself on the payroll, do I have any counter value? Something like I ve been nagged was a delusion, I guess I got worked up about and I m like a treasure buried in the earth Is it possible take back my nature that turned to ashes? Do decreasing roots even abandon me? I was starting to sense it was my fault that I was pushed into this I have forgotten that until now I came to notice that after I became all alone It s dark I didn t call you, I didn t ask you, I just hate you I m not crying at all, there s even no love, It s just drifting far away If it s impossible to notice it s the first and it s the last, I ll just sleep alone I don t have any interests, I won t believe, If I ll disappear anyway It s too late, It s already gone, I don t even feel The meaning of my life, The brain itself will just go rotten and die, I ll just say it alone Romaji lyrics (transliterated by antony): hai mou owari da naita tte dameda kirawaretanda yo kitto are da saa dewa mitsukurotteita kao wa korusu koto ni shiyou sate wa "saiteina hitori bocchi tte koto ga minukaretandarou ka" tte hakeba ai nante soko ni saita to shitemo kareteshimaudarou kowareteku nowa boku no hou de warui nowa kimi no hou da samezame to nakeba hitori oboreru yondenai yo kiitenai yo daikiraina dake de naitenai yo aimo nai yo tookunatteiku dake de saisho datte saigo datte kizukenai no nara hitori nemuru dake kyoumi nai yo shinjinai yo douse kieru nara mou osoi yo tou ni nai yo ikiteru wake sura kanjinai yo nou jitai mo kusariyuku dake da hitori kataru dake "haa mou tsukareta na" haita kotoba chuu ni ukandewa sotto tamaru zutto nani mo shinai nante koto ni nareteitandarou soshite sai toka ai ga nai nante nageki misekake bakari ni kitto netami kankei ga kuzuresatteiku tabi ni kietakunarudarou nakushita nowa shikatanakute torimodosu ki mo nakute mata boku wa koko de hitori sabiteyuku kaigoroshita boku no kyou ni taika nante aru ka sainamareta da nante mousou datta no deshou kanchigai de maiagatte marude tsuchi no naka umaru zai no you hai ninatta boku no saga wa torikaeseru no ka hetteiku ne desura boku wo misuteru ka oikomareta no datte jibun no sei da towa kanjihajimeteta ima made zutto wasureteta tatta hitori ni natte kigatsuita kurai yondenai yo kiitenai yo daikiraina dake de naitenai yo aimo nai yo tookunatteiku dake de saisho datte saigo datte kizukenai no nara hitori nemuru dake kyoumi nai yo shinjinai yo douse kieru nara mou osoi yo tou ni nai yo ikiteru wake sura kanjinai yo nou jitai mo kusariyuku dake da hitori kataru dake [Konata-P, KonataP]
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1990.04.01~1991.03.31 参加名簿リスト バナー表示:1990.04.01~1991.03.31 |番号.|名前|サイトアドレス| テーブルは|縦棒でくぎります。 番号 名前 URL 50. 参加者募集中! 49. のた http //p1aydead.web.fc2.com/ 48. イカロ http //geocities.yahoo.co.jp/gl/fous903 47. 優多 http //hibiissin.blog36.fc2.com/ 46. 雄天 http //cityplanning.blog.shinobi.jp/ 45. 萩原凛 http //xxvivixx.noor.jp/ 44. 月見里磨白 http //existentialism.web.fc2.com/ 43. インスパイヤ吉永 http //milky.geocities.jp/asame20012003/tobira.html 42. おむ林檎 http //omuringo.client.jp/ 41. ジンクス http //zinx.blog.shinobi.jp/ 40. ツバサ http //www016.upp.so-net.ne.jp/garakuta_/ 39. もちこ http //sweety.jp/mochico/hp2/enter.html 38. シアン http //www3.pf-x.net/~cyanism/ 37. 桜満(ohma) http //www.geocities.jp/wind_color_candy/top.html 36. まじろ http //mazurka.moo.jp/ 35. れーいち http //clockrock.jugem.jp/ 34. ぴくるす http //cheese.moryou.com/entrance.html 33. しのこ 32. 山田あこ http //citron-jamgam.jugem.jp/ 31. 七味 http //2style.net/kykyky/ 30. 藤沢映寸 http //www.geocities.jp/aero_gare/ 29. ふもえ http //glarje.chips.jp/ 28. 天ノ雀 http //sotyato.kumadori.com/ 27. 藤ちょこ http //huzihuzi.fc2web.com/ 26. 夜渡翼瀬 http //blog.drecom.jp/milkycolor/ 25. 冴木 http //www3.oekakibbs.com/bbs/saekitim/oekakibbs.cgi 24. cua http //www3.to/cua/ 23. ナタコペイ http //natacopei.blog105.fc2.com/ 22. ちょこ http //chocolatevv.fc2web.com/index.html 21. カシパン http //www.geocities.jp/black3284/ 20. フード http //wataame.oboroduki.com/ 19. RADA http //naan.fc2web.com/indexedni.htm 18. 雑魚 http //www.geocities.jp/zyako_1/ 17. ヤコヒコ http //2style.net/david/666.htm 16. 中島修 http //anemone-no.sakura.ne.jp/ 15. カイ http //www.geocities.jp/baratorose/ 14. まなや http //metosera.my-sv.net/ 13. 蒼原 澪 http //aoharamio.fc2web.com/top.html 12. 峯川 ひろあき 11. 空 http //surari.moo.jp/ 10. キキ http //kiki.main.jp/ 09. 馬蔵 http //www.wa.commufa.jp/~h2-5-24/ 08. 糸川シジミ http //369.at-ninja.jp/ 07. クマ次郎 http //kumanora.web.fc2.com/ 06. Hisana http //mw13.web.fc2.com/ 05. 東雲 http //www.geocities.jp/e49492002/ 04. 麻衣 http //a-b-r.jugem.jp/ 03. ともき http //tomoki.ojaru.jp/ 02. 大沢健吾 http //www.geocities.jp/oosawakengo15/home.html 01. 如月 椎 http //2st.jp/rakugaki/
https://w.atwiki.jp/pocketplanes/pages/111.html
MAHAJANGA [マハジャンガ] MAHAJANGA は AFRICA に位置する人口約 0.1 millionの都市。 MAHAJANGA Airportは Class 1 の空港。 “Mahajanga is a favorite tourist destination, with beautiful beaches, a coconut-lined boardwalk, and eight months of virtually rain-free weather.” 開港(coins) 1680coins 宣伝(coins) 11680coins レベル1 レベル2 レベル3 アップグレードコスト(coins) - 3360 5040 LAYOVERS 5 10 15 廃港時の払戻(coins) 840 2520 5040 空港 一覧 AFRICA [アフリカ] AL FASHIR・ALGIERS・BAMAKO・BEIRA・BENGHAZI・CAIRO・CAPE TOWN・CASABLANCA・DAKAR・DJIBOUTI・DURBAN・HARARE・IN SALAH・JOHANNESBURG・JUBA・KADUNA・KAMPALA・KANANGA・KHARTOUM・KINSHASA・KISANGANI・LAGOS・LILONGWE・LIVINGSTONE・LOBITO・MAHAJANGA・MOGADISHU・MOMBASA・MONROVIA・NAIROBI・PORT ELIZABETH・PORT SUDAN・TIMBUKTU・TRIPOLI・WINDHOEK・ZANZIBAR ASIA [アジア] ADEN・AHMEDABAD・ANADYR・BAGHDAD・BANGALORE・BANGKOK・BEIJING・BUTWAL・CEBU・CHENGDU・DELHI・DHAKA・GUANGZHOU・HANOI・HARBIN・HONG KONG・HYDERABAD・ISTANBUL・JAKARTA・JERUSALEM・KABUL・KANDAHAR・KARACHI・KOLKATA・KUCHING・KUWAIT CITY・LHASA・MAGADAN・MANILA・MUMBAI・MUSCAT・NAGASAKI・NANPING・NORILSK・NOVOSIBIRSK・OSAKA・PADANG・PALU・PEVEK・PORT MORESBY・RANGOON・RIYADH・SAPPORO・SENDAI・SEOUL・SHANGHAI・SHENYANG・SINGAPORE・TAIPEI・TEHRAN・TIKSI・TOKYO・ULAN BATOR・URUMQI・VLADIVOSTOK・XI AN・XINING・YAKUTSK・YINCHUAN EUROPE [ヨーロッパ] AMSTERDAM・ATHENS・BARCELONA・BEIRUT・BELFAST・BELGRADE・BERGEN・BERLIN・BERN・BORDEAUX・BRUSSELS・BUCHAREST・COPENHAGEN・CORDOBA(SPAIN)・GLASGOW・HAMMERFEST・HELSINKI・KIEV・LISBON・LONDON・LULEA・LYON・MADRID・MANCHESTER・MINSK・MOSCOW・MUNICH・MURMANSK・NAPLES・OSLO・OULU・PARIS・PERM・PRAGUE・REYKJAVIK・RIGA・ROME・ST.PETERSBURG・STOCKHOLM・TBILISI・TRONDHEIM・VENICE・VIENNA・VOLGOGRAD・WARSAW NORTH AMERICA [北アメリカ] ANCHORAGE・ATLANTA・BARROW・BISMARCK・BOSTON・CALGARY・CANCUN・CHARLESTON・CHICAGO・CHIHUAHUA・CINCINNATI・DALLAS・DENVER・DETROIT・EDMONTON・FAIRBANKS・GOOSE BAY・GUATEMALA・HAVANA・HILO・HONOLULU・HOUSTON・INUVIK・IQALUIT・JUNEAU・KANSAS CITY・KETCHIKAN・LAS VEGAS・LOS ANGELES・MEXICO CITY・MIAMI・MINNEAPOLIS・MONTERREY・MONTREAL・NEW ORLEANS・NEW YORK・NOME・NUUK・OAXACA・ORLANDO・OTTAWA・PANAMA CITY・PHILADELPHIA・PHOENIX・PORTLAND・QUEBEC・SALT LAKE CITY・SAN DIEGO・SAN FRANCISCO・SAN JOSE・SANTO DOMINGO・SASKATOON・SEATTLE・SPOKANE・ST.LOUIS・THUNDER BAY・TORONTO・VANCOUVER・WASHINGTON DC・WHITEHORSE・WINNIPEG・YELLOWKNIFE SOUTH AMERICA [南アメリカ] ARAGUAINA・ASUNCION・BARILOCHE・BELEM・BOGOTA・BRASILIA・BUENOS AIRES・CAMPO GRANDE・CARACAS・CORDOBA(ARGENTINA)・CUIABA・CUZCO・EASTER ISLAND・FORTALEZA・GEORGETOWN・IQUITOS・LA PAZ・LIMA・MANAUS・PORTO VELHO・PUNTA ARENAS・QUITO・RECIFE・RIO DE JANEIRO・SALVADOR・SANTIAGO・SAO PAULO・TERESINA OCEANIA [オセアニア] ADELAIDE・ALICE SPRINGS・AUCKLAND・BRISBANE・BROKEN HILL・BROOME・CAIRNS・CHRISTCHURCH・DARWIN・GERALDTON・HOBART・KALGOORLIE・KATHERINE・MELBOURNE・MOUNT ISA・NEWMAN・PERTH・PORT HEDLAND・ROCKHAMPTON・SYDNEY・WELLINGTON
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RIFT 1.4 == FEATURED ITEMS == PVP RIFTS - NEW ALTERNATE WARFRONT WHITEFALL STEPPES - NEWWhitefall Steppes - Escalation CROSS-SHARD LOOKING FOR GROUP WATER SAGA STORY QUESTLINE - NEW DROWNED HALLS - NEW SLIVER QUEST SYSTEM HAMMERKNELLMurdantix Grugonim Sicaron Vladmal Prime Rune King Molinar Matron Zamira GENERAL LOOKING FOR GROUP GUILDS GUILD PERKS RIFTS AND INVASIONS COMBAT COMBAT ITEM PROC RATES ==SOULS== CLERICCABALIST DRUID INQUISITOR JUSTICAR SHAMAN TEMPLAR [PvP] MAGEARCHMAGE [PvP] ARCHON CHLOROMANCER DOMINATOR ELEMENTALIST NECROMANCER PYROMANCER WARLOCK ROGUEASSASSIN BARD BLADEDANCER INFILTRATOR [PvP] NIGHTBLADE RANGER RIFTSTALKER SABOTEUR WARRIORBEASTMASTER PALADIN PARAGON REAVER RIFTBLADE VOID KNIGHT WARLORD CULT SAGA ZONESDROUGHTLANDS GLOAMWOOD IRON PINE PEAK MOONSHADE HIGHLANDS SCARWOOD REACH SHIMMERSAND SILVERWOOD STILLMOOR DUNGEONS AND RAIDSCHARMER'S CALDERA FOUL CASCADE RUNIC DESCENT PVP PVP ITEMIZATION ITEMS CRAFTING ACHIEVEMENTS ART AND AUDIO COMMANDS AND MACROS UI/SETTINGS CLIENT == FEATURED ITEMS == A new type of Rift - PvP Rifts - can now be opened at Raid Tear locations with a special Ascended Power. See below under PvP Rifts for details. The first Alternate Warfront, for Whitefall Steppes, will now appear on weekends and grant double awards when active! The Looking for Group tool goes cross-shard with the other shards in your wargroup; look below under CROSS-SHARD LOOKING FOR GROUP for more info. A new epic questline for higher level characters solo or in small groups is now available The Water Saga! The new 10-person Sliver, Drowned Halls, makes an appearance in Scarwood Reach. See below under DROWNED HALLS - NEW SLIVER. The quest journal system has some shiny new updates; see QUEST SYSTEM below for specifics. Many, many more improvements below! PVP RIFTS - NEW The armies of the Ascended can now open special PvP rifts at Rift Raid locations. Opening these rifts secures sourcestone for your faction, but also leaves you open to attack from enemies! Keep the rift open as long as you can to gain the most rewards - or close your enemy s rift for additional bonuses! See Girdoom in Meridian and Templar Zin in Sanctum to obtain the Ascended Powers needed to open these new Rifts, purchased with Favor (Lure of the Unseen and Lure of the Eye). PvP Rifts can be opened at Raid Tears in Shimmersand, Iron Pine Peak, and Stillmoor. Only one per zone can be opened at any time, for a total of three active PvP Rifts at a time. Contribution to objectives or to PvP activity in the region of the opened Rifts triggers rewards. PvP Rift activity will be broadcast in the new World Defense chat channel. ALTERNATE WARFRONT WHITEFALL STEPPES - NEW Whitefall Steppes - Escalation In their fight for dominance, the Guardians and Defiants have deployed massive rune cannons to the Whitefall Steppes. Their Ascended armies battle to collect and return Soucestone to fuel these powerful weapons. Capture three Sourcestone from the field and hold them at your base to win. Beware though; Sourcestone can be stolen directly from your base by the enemy. Alternate-mode Warfronts appear on weekends and are highlighted in the Warfront queue UI when available. These Warfronts grant double awards while available. Daily quests for the standard version of Whitefall Steppes can still be completed in the Alternate Mode. Achievements related to Whitefall Steppes must still be done in the standard version. CROSS-SHARD LOOKING FOR GROUP The Looking for Group tool now includes queues from the other shards within your battlegroup when forming instance groups. Cross-shard players are indicated the same way as in Warfronts - Name@Shard. Cross-shard groups cannot contain more than 5 characters but can still be converted to a raid for the UI change. The ability to ignore players cross-shard is currently being worked on. You cannot trade items or coin to players from another shard. This includes Bind on Pickup items under the 30 minute trade window after looting. WATER SAGA STORY QUESTLINE - NEW After the appearance of Akylios, Guardians take a trip through madness while Defiants learn the story of the Faceless Man and help determine his future. The Abyssal have a hand in all of it. The Water Saga is intended for higher-level characters in solo and small groups. You don t need to raid to complete it though you may need to bring some friends for some portions. Start the story after completing either Standard or Expert Abyssal Precipice. Defiants speak to Faceless Man inside the Abyssal Precipice instance itself, while Guardians need to see Cardinal Visc in Sanctum after completing the instance once. Pre-1.4 completions of Abyssal Precipice DO count! New item rewards are available while completing the questline, and rumor has it that finishing the series grants the player a sweet new mount type. CROCNARD! DROWNED HALLS - NEW SLIVER A new Sliver location has been reported to be intersecting with present-day Telara in the region of Lord s Hall in Scarwood Reach. High Priestess Hydriss attempts to break through from a twisted reality, bringing her Abyssal army to claim the Ascended s Telara for Akylios. Enter the Sliver to fight her back on her own turf before she can bring her future into ours! Drowned Halls is positioned as an entry-level 10-person raid instance, with unique new loot to help gear for more difficult challenges. Several new costume items can be obtained from the Drowned Halls sliver and Achievements. QUEST SYSTEM Repeatable quests (daily, weekly, etc) no longer count against the 25-quest limit in the quest log. Collected quest items that are placed in your bank now count toward the total required for the quest and will be withdrawn when the quest is turned in. All characters now have a quest bag attached to their quest log which holds items that are either gained during or required for quests the character is currently on. Looted quest items will automatically go into this new quest bag. You can move quest items around inside the quest bag or move them into your general inventory if needed. Regular items go into inventory bags as usual, and cannot be stored in the quest bag. HAMMERKNELL General population mobs prior to Murdantix no longer drop loot. Added Soul Beacon to Quarry. Removed Runeguard notoriety awards from Matron Zamira minions. Murdantix Fixed an edge case where Murdantix could respawn after being killed. Slightly reduced frequency of Demonic Tar. Demonic Tar will be less likely to double hit players within melee range, and now triple-casts at a lower health percentage. Grugonim Increased the outgoing damage buff of Nerve Damaging Poison. Grugonim s Rampant Decay and Corrosive Bile are no longer interruptable. Grugonim will no longer use Tail Lash immediately after casting Rampant Decay or Corrosive Bile. Grogonim s Corrosive Ooze and Seismic Disruption will no longer damage pets. Parasite Swarm now ticks faster. Grugonim now has increased run speed. Sicaron Sicaron will cast Moldering Decay a bit less frequently, and it will reach a greater distance. Moldering Decay will no longer hit pets. Fixed a bug causing Sicaron to apply Eye of the Void at a lower health value than intended. Vladmal Prime Vladmal Prime will no longer cast Asphyxiating Smoke at his primary target. Boundless Tunnelers will spawn faster throughout the encounter, and no longer have decreased movement speed. Boundless Delvers will spawn a bit slower throughout the encounter. Rune King Molinar Prince Dollin will begin to cast Terminate Life earlier in the encounter. Incorporeal Revenants will deal less damage than they previously did after becoming Corporeal. The projectile portion of Cursed Blows now deals Death damage rather than Physical. Both Rune King Molinar and Prince Dollin have reduced health. Prince Dollin s Rend Life is no longer resistable. Matron Zamira Plenty of Tome achievement should now properly award. Nightmare Spirits have reduced health. They also will wait longer before starting to cast Arc of Night. Matron Zamira will cast Shadow Strike less frequently. Matron Zamira will begin casting Hideous Blast earlier in the encounter. GENERAL Bind on Pickup items can now be traded to other eligible characters within 30 minutes of looting the item. New items added to your bags (from looting, trading, etc.) are now highlighted in the bag UI the first time they are seen. Once you close the bag for the first time after obtaining a new item, the highlight is removed. Souls are now available from your friendly neighborhood Calling trainer. Removed the Soul Quests, although players who currently have these quests will be able to turn them in normally. Added a World Defense chat channel to help with coordination of world pvp activity. Characters must be Level 50 and Prestige rank 2 to use this channel; you will be automatically added if you have an open channel slot. If you elect to leave this channel, you will not be automatically returned to it later - eligible characters can join at any time using /join World Defense. Using the F1 through F5 keys to target party members in Raids should work more consistently and intuitively. Receiving tells while at a loading screen now actually shows you who the tell came from. New transplanar Synergy Crystals have been added to the Rift faction vendors in Sanctum and Meridian. These work with the existing transplanar armor available from Rare Rift Goods vendors in Stillmoor, Shimmersand, and Iron Pine Peak. Aspect of the Ancients is no longer usable while you have full Planar Charges (which would end up just wasting it). The character window stat page now highlights stats that are important for your calling, with tooltip goodness. LOOKING FOR GROUP You can now jump into Warfronts while remaining in the LFG queue and will still receive LFG queue popups. LFG group leaders who previously dismissed the offer to seek a replacement member can now trigger it by opening the LFG UI while in the dungeon. LFG characters who die in an instance while linkdead no longer have to run across the world to get to their gravestone. GUILDS Guild Master NPCs (the ones who sell guild charters in Sanctum and Meridian) now provide an additional service resetting spent Active or Passive guild perk points for a fee. You can now split item stacks, preview items, and link items from within the Guild Bank. Some guild quests have been rehauled for better functionality - you ll notice changes in some Dungeon and PvP guild quests. GUILD PERKS Cache Finder now offers a 15-45% chance to gain an additional Plaque or Mark when defeating an Expert Dungeon or Raid Boss. RIFTS AND INVASIONS Rift consumables now drop in only three ranks rather than five. The first comes from Rift content from levels 1-29, and the other two drop from level 30+ content and are based on player level. Characters of level 30-39 receive the second rank of consumables, and 40-50 receive the third. Puresource containers have also been changed so that Rift and Invasion content drops higher level versions as you gain levels relative to the content. Rifts from the Plane of Life and Plane of Water have been spotted in new locations all across Telara! A number of zone event boss abilities have been slightly reduced in severity and have better warning visuals or casting times added to them. Links in chat messages broadcast by zone events now work properly. Chat channel broadcasts for the start of zone events now go to all level bracket channels appropriate for the event zone. Hit points for zone event colossi now scale based on zone population. Major versions of the Gloamwood Rift The Burning of Gloamwood and Iron Pine Peak s Vicious Squall may now appear. COMBAT Taking certain actions on the Pet Bar - changing pet aggro status, toggling abilities to use - no longer dismounts you. Fixed a bug causing pets to sometimes lose passive effects. Fixed synergy crystals sometimes not applying their bonuses when switching roles after they were equipped. Fixed an incorrect calculation of weapon damage when swapping weapons to a different hand. Corrected some ability and effect tooltips where they displayed an incorrect value for a percent of health healed. COMBAT ITEM PROC RATES Item with proc effects (% chance of X on Y) will now be normalized so that the results of an item proc are more consistent regardless of the ability speed or number of targets it hits. - Abilities that hit multiple targets will trigger procs less than abilities that hit single targets. - Abilities with longer casting times will trigger procs more often than abilities that are quick to cast. Additionally, we ve made a pass on the trigger events for procs themselves to make them more consistent across different items. ==SOULS== Calling abilities are now categorized in the ability panel and sorted alphabetically. CLERIC Addressing issues with Cleric damage Souls to bring them more in line with the other callings. CABALIST The goal of the below Cabalist changes were to make this soul far less confusing in general, reduce the awkwardness of using Sigils, tone down the long and complex rotations, and combine the AE abilities in a way that can use a single, understandable rotation. Decay Renamed Lurking Decay. This is now a buff that automatically generates one stack of Decay every 2 seconds. Tyranny Now consumes (and therefore triggers) all of your Decays at once. 30 second cooldown. Obliterate Reduced cooldown to 45 seconds. Decays triggered from this now deal triple damage, but no longer cause an AE. Sigil of Power Renamed Vile Power. Now available at 20 points. This now works like Tyranny, dealing damage and consuming/triggering all of your Lurking Decays. In addition, it restores a base amount of mana, plus an additional amount of mana for each enemy it hits. Reduced the cooldown to 90 seconds. Sigil of Ravaging Renamed Ravaging Darkness. This now works like Tyranny, dealing damage and consuming/triggering all of your Lurking Decays. In addition, it heals the Cleric for 100% of the damage done. Affinity for Death Now reduces all abilities that consume Decay by 6-30 seconds. Sigil of Binding Now an executed ability that is a GTAE Snare that affects up to 10 enemies. Sigil of Woe Now an executed ability that is a GTAE Purge (removes 1 buff) that affects up to 10 enemies. Reduced the cooldown to 15 seconds. Sigil of Secrecy Now an executed ability that is a GTAE Silence that affects up to 10 enemies. Reduced the cooldown to 30 seconds. Sigil of Ruin Now an executed ability that is a GTAE Stun that affects up to 10 enemies. Reduced the cooldown to 30 seconds. Curse of Discord - New Ability This deals Death damage to the enemy over time, in addition to dealing Death damage whenever the enemy uses an ability. Does not stack with Curse of Solitude. Obtained at 8 points. Curse of Solitude The AE Death damage dealt now only affects up to 5 enemies. Does not stack with Curse of Discord. Leviathan s Mark Now increases the damage of Dark Water, Curse of Discord, and Curse of Solitude by 5-15%. Death s Dominion Now increases the damage of both Distorted Shadows and Shadow s Touch by 2-10%. Bound Fate Now affects up to 5 enemies. Engulfing Shadows Removed. Negation of Life Now increases the Spell Power bonus of Decay by 1% + 1% per point spent in Cabalist above 26. Symbol of the Ancient Now increases the Spell Power bonus of Shadow s Touch, Dark Water, Distorted Shadows, Curse of Solitude, and Bound Fate by 2% + 2.5% per point spent in Cabalist above 36. Howling Death Fixed (reduced) the mana cost. DRUID Hidden Path Now removes all Curses, Diseases, and Poisons from both the Druid and the Druid s pet. No longer requires a pet active to use. Thorns of Asphodel - New Ability Available at 38 points. Causes your pets to deal additional Life damage with their attacks. Friend of the Weald Increased the boost to Attack and Spell Power bonus on your pet s abilities to 20% + 17% per point spent in Druid above 36. Friend of the Weald Does not increase the Faerie s damaging abilities. Rage of the Fae Fixed effect tooltip to match current ability functionality. INQUISITOR Due to the below changes, characters with Soul Points spent in Inquisitor have received a free Soul Point respec. Bolt of Judgment Increased the Spell Power bonus. Life and Death Concord Now also triggered by Nysyr s Rebuke. Lethargy Removed. Harsh Focus New tier 5 branch ability. Causes Harsh Discipline to no longer suffer casting pushback from damage. Nysyr s Rebuke Reduced cooldown to 1 minute. Now deals Life damage, increased the Spell Power bonus. The damage will now affect enemy targets even if they are immune to Stuns. Persistence - New Ability Tier 5 branch ability. Extends the immunity granted by Perseverance to all control effects. JUSTICAR Mien of Leadership Increased the bonus threat granted to 450%. Doctrine of Loyalty Now uses smart healing to select targets. SHAMAN Vengeance spells no longer trigger a global cooldown; instead, they now have a shared 5-second cooldown. Vengeance of the Primal North Now available at 44 points. Lasts 1 hour, reduced the Spell Power bonus, and is now on the shared cooldown with other Vengeance abilities. Call of Ice Increased the damage bonus for Massive Blow to 10% + 5% per point spent in the Shaman soul above 36. Increased the Attack Power bonus for Massive Blow to 5% + 2% per point spent in Shaman above 36. Frozen Wrath - New Ability Available at 51 points. Deals weapon + additional Water damage over 15 seconds. Also increases damage the target takes from the Shaman s Vengeance of the Winter Storm by 200%. TEMPLAR [PvP] Overload Can no longer be applied to the same target more than once every 2 minutes. Replaced Barb of Shackles with Nysyr s Brand Marks the target, blocking their ability to stealth and increasing the chance they will be critically hit by 5% for 30 seconds. Echoes of Ascension The cooldown now begins counting immediately rather than waiting for the effect to trigger. MAGE Tweaking general Mage damage upwards for Charge consumption abilities. Addressing issues specifically with Dominators and complete energy/power starvation in PVP. ARCHMAGE [PvP] Degeneration Will no longer remove non-purgable buffs. ARCHON Fixed a bug where Burning Purpose would trigger the Dominator ability Quick Thinking. Crumbling Resistance, Rock Slide Updated ability icons. CHLOROMANCER Fixed an issue with the bonus healing provided to the Synthesis target by Lifebound Veil and Void Life. This healing should now reach the same range as all other healing from Lifebound Veil. Fixed typos in the Lifegiving Veil and Lifebound Veil tooltips. Void Life The channel duration is no longer affected by damage. Fixed an issue where the last tick of damage would be delayed longer than intended. Withering Vine Fixed an issue where certain buffs or debuffs, such as the Riftblade s Stoneshield, would block the healing component of Withering Vine. Entropic Veil, Void Life Updated ability icons. DOMINATOR Traitorous Influence, Mass Betrayal Energy and Power drained by procs from these abilities has been reduced to 20 from 30. These abilities now only trigger off of damaging or healing abilities. Controlled Opportunity, Swift Control Updated descriptions to remove references to Overpowering Will. Transference now reduces energy/power/mana regeneration by 25% and increases ability costs by 50% for 7 seconds. ELEMENTALIST Elemental Forces Reduced rate of Charge consumption. Fixed this ability expiring early if used with a full Charge bar. NECROMANCER Soul Purge Reduced rate of Charge consumption. Fixed an issue where Flesh Rot would not extend the duration of the guaranteed critical hit from Necrosis on the Skeletal Zealot s Blood Spike ability. Plague Bolt Deadly Plague should now correctly affect Plague Bolt immediately after spending Soul Points. Ancient Tomb, Detonate Bones Updated ability icons. PYROMANCER Internalize Charge Reduced rate of Charge consumption. STORMCALLER Eye of the Storm Now a ground-targeted ability. Building Storm Now stacks buffs on the caster, increasing the critical hit chance of Hypothermia-causing spells. Lightning Burst - New Ability Available at 44 points. Blasts the enemy with lightning, dealing Air damage. Damage is increased by 50% for each stack of Electrified on the target. Deals 10% of the total damage dealt per stack of Electrified to 5 additional targets within 7 meters. Removes all stacks of Electrified from the initial target. Static Flux Reduced Charge consumption. Lightning Storm Updated ability icon. WARLOCK Defile, Empowered Darkness Reduced Charge consumption. ROGUE Addressing some of the disparity between builds that use Deadly Dance and those that do not. Improved Bard heal scaling. ASSASSIN Physical Trauma Impale causes the target to take 15-30% more damage from your Final Blow, up from 4-8%. BARD Coda of Restoration Attack Power contribution to healing is now increased with more Combo Points spent when using this ability. BLADEDANCER Dancing Steel You should now be immune to Disarm while channeling this ability. INFILTRATOR [PvP] Anathema Now reduces the healing the target receives by 50%. Does not stack with Lingering Wounds and Trauma. NIGHTBLADE Dusk to Dawn Now roots the target for 4 seconds on application. Deals damage and gives the Nightblade an additional Combo Point per second while channeling, even if the target is immune to movement speed debuffs. Additionally, the Nightblade gains Nightrage, which increases the damage of Blazing Strike and Flame Thrust by 40% for 1 minute. The combat message should now properly show the Combo Points gained. RANGER Feral Instincts Pets now enjoy this effect within 35 meters of the Ranger, up from 25. RIFTSTALKER Icons have been updated for Planar Refuge, Planar Attraction, Unseen Fury, Toughened Soul, Great Fortitude, and Rift Scavenger. SABOTEUR Incriminate Now no longer requires you to be facing your target when used. WARRIOR We’re generally happy with the current state of Warriors and are continuing to monitor a number of smaller issues involving them. BEASTMASTER Survival of the Fittest Now adds a set value to your Hit Rating rather than a percentage increase to the Hit bonus. Kinship, Calming Influence, Primal Recovery, Protective Companion, and Enraged Companion Updated ability icons. PALADIN Face Slam Fixed a bug that caused this ability to never critically hit. Sweeping Strike Fixed this ability incorrectly triggering Light s Decree. PARAGON Fixed the wording of Follow-Up attack descriptions to hopefully make their usage less confusing. Path of the Tempest, Way of the River, Shifting Blades, Flowing Strikes, and Improved Flowing Strikes Updated ability icons. Fixed Way of the Wind and Deadly Grace being affected by numerous damage enhancements that should not have been affecting them. REAVER Power in the Blood Fixed a bug causing this to only take effect when the Reaver was dead. Shroud of Entropy Fixed an error on the buff tooltip. RIFTBLADE Earth Burst Now properly deals damage even if the target is immune to crowd control abilities. Thunder Strike, Storm Burst Won t try to hit dead targets. Elemental Touch, Blade of Elemental Affinity Should now trigger more reliably from Area of Effect abilities. Stoneshield, Thunder Strike, Frost Strike Updated ability icons. VOID KNIGHT Replenish Fixed so this cannot be used when healing is blocked. Catalyze, Ravenous Defense Updated ability icons. WARLORD Spotter s Order Functionality changed in an effort to balance the DPS this adds to various souls. Now lasts 20 seconds and does not have to be kept up as often, freeing the Warlord to use other finishers. Also now has a 3 second internal cooldown to better equalize Dual Wielding and Two-Handed weapons, or long-cast-time abilities. Due to the increased effect frequency, it is now an added attack rather than a damage value bonus. Damage increased significantly to keep the new version in line with its previous DPS boost. CULT SAGA The Saga of the Endless has seen a bunch of tweaks to make this line more group friendly - Securing Source Now only requires one trip into Expert Deepstrike Mines. - Way of the Paragon Quest item drops and objectives now update for all group members at once. - Repiecing the Defractionary Collecting the Defractionary now updates all group members. - On the Trail of Evil Bones of Nestor reduced to a standard elite mob. Seeking Nestor Troweller in Stonefield now updates all group members. - Darkblade Aberrant Growth has been rebalanced to a standard elite mob. - Way of the Paragon Enq and Gan reduced to standard elite mobs. - The Means of the Endless Quest indicator now covers all of Smith s Haven. - Neddra s Legacy Seeking out Neddra s Vault no longer shows a map indicator outside of the world map. Life Saga quests now have additional location indicators. Trophies of Death Can now be updated on any Death Rift that grants experience. Free Their Souls Fixed an issue with the Aelfwar not counting for quest credit in Ravenna. ZONES The Ancient Wardstone mechanic has been removed, and any related Achievements for these have been moved to the Legacy category. We ll be reworking some of the content related to the Wardstones as regular quests. DROUGHTLANDS Stealthed players should no longer be randomly revealed in Mordant Knoll. Battle Royale Increased the health of the Arcane Hand who show up to help you. Ant Farm is now available separately from the Ancient Wardstone, and is available to both Guardians and Defiants. GLOAMWOOD If you manage to die in the two seconds it takes Gwyddon Duskenleaf to remove the Hag s Curse, just revive and speak with him to give it another try. IRON PINE PEAK Iron Pine Melange is now available for purchase from, where else - Iron Pine merchants! The quest flow in Dayblind Hollows has been completely revised. The content of the quests remains unchanged, but the number of trips into this area has been reduced from five to two. The respawn time of creatures in this scene has been increased. Zone Event Planar Chill Fixed an issue where the quest counter could end up out of sync with the number of bulwarks in the zone. Earn Your Keep, In You We Trust Changed the requirements for these quests so the story flow makes more sense. Paving the Way Turned down the thunder spawners outside of Howling Caves. Removed a single, taunting, impossible-to-get twisted artifact location from Iron Pine Peak. MOONSHADE HIGHLANDS In Plain Sight Players can no longer get stuck in the Cloaking Device or fall under the world after they kill the Abyssal Watcher. The Key to it All Players will no longer get a surprise teleport into the rock on occasion. Players can now return to their corpse if they die on the roof of Hammerknell Fortress. Essential Extraction Fixed a visual issue that occurred if you died while channeling the item used for this quest. Burn the Offerings The cages required for this quest now all spawn within the quest area indicator on the map. The major versions of the Rifts Hand of Gorvaht and Heralds of Gorvaht now update the Moonshade Highlands Defender achievement properly. Made the zone puzzle in Moonshade Highlands more forgiving to help players with higher latency. SCARWOOD REACH Now with more greenery! The look and feel of Scarwood Reach has gone through an art update. Corpsegrinder no longer hides out underground, making him less difficult to find. Payment in Kind There should now always be enough Shatterbone Casters within the cave to update this quest. On the Books Cleaned up the presentation of this quest on the NPC you need to speak with - it is no longer a Runecrafting Trainer with a huge list of options shown. Fixed various cases where some Guardian quests in Sagespire could be blocked. Reduced population density and respawn rate in many areas of southern Scarwood Reach. Unexpected Intervention Can now be completed reliably. Gorefang Wranglers are more numerous in Auld Warden. SHIMMERSAND An End to Reinforcements The quest credit radius for sealing the Earthen Portals has been increased. Spies Among Us Had a chat with those cowardly goblins to prevent only one appearing at a location instead of two. Wardens of the Order Fixed an issue that occasionally prevented the griffons from appearing when summoned. Miracle of Modern Magic No longer a timed quest. Rift A Debt of Air Made the stage 2 objective and Rift mob names actually match. Changed the Cockatrice fight sequence to rely on buffs rather than inventory items. SILVERWOOD Raw Materials Fixed the occasional infestation of invisible treants. Out In the Field The Advanced Nature Students are now slightly more resilient. Reduced the frequency of sapling adds spawned by Kongeegon. The major versions of the Rifts Maelow s Host and Maelow s Horde now count correctly toward the Silverwood Defender achievement. STILLMOOR The Past Should be able to complete this quest more consistently after subduing Tigram Stillstep. DUNGEONS AND RAIDS Bosses in Gilded Prophecy and the Drowned Halls drop 3 Marks of Ascension rather than 2. Tier 2 Expert Dungeon Dailies (the random dungeon quest via LFG tool) now award a Mark of Ascension in addition to the normal Plaques of Achievement reward. A handful of new items have been added to Expert Dungeons. CHARMER S CALDERA Caelia the Stormtouched Reduced radius of Whirling Tempest. Caelia the Stormtouched Removed the stun effect from Shocking Paralysis, but the ability now hits one additional target. FOUL CASCADE Expert Fixed a bug where players could be stuck in combat after a reset of Tephra Lord Mafricos. RUNIC DESCENT Runeguard notoriety from Runic Descent now extends through Glorified. PVP Favor and Prestige rewards have been turned up to 11 with the introduction of PvP Rifts and Warfront Weekends. We do expect to turn these down, so enjoy the temporary boost! Lost Hope, Incapacitate Cannot be used to interrupt other players while they are immune to interruption effects. Break Free [All PvP Souls] Now removes the Disarm effect. Usable objects that will flag you for PvP now have a unique mouseover cursor. Favor rewards have been increased for all daily PvP quests. Favor and Prestige have been increased for open world “Kill Players” daily quests. Additional Achievements and titles have been granted for PvP actions in Stillmoor, Iron Pine Peaks, and Shimmersand. A new Achievement and title have been added for completing all of the Warfront meta Achievements. Prestige, Favor, Experience, and Notoriety rewards are doubled when earned in Alternate-Mode Warfronts. Achievement credit for standard Warfronts cannot be earned in Alternate-Mode versions. Open-world quests requiring you to kill players for The Unseen and The Order of the Eye now grant more Notoriety. Additional fixes to characters being feared through the world. Addressing issues with healing in PVP focusing on instant and passive healing, reducing the effectiveness of healing for targets involved in PVP combat. This should help with a number of issues related to general Cleric survivability and effectiveness. These changes only affect active PVP combat, they have no impact on normal PVE gameplay Chloromancer Reduced the healing effectiveness of Bloom and Essence Surge when the target is in PvP combat. Druid Reduced the effectiveness of Balm of the Woods when the target is in PvP combat. Justicar Reduced the healing effectiveness of Doctrine of Loyalty, Doctrine of Bliss, Doctrine of Righteousness, Reparation, Reprieve, and Salvation when the target is in PvP combat. Necromancer Reduced the healing effectiveness of Soul Purge when the target is in PvP combat. Purifier Reduced the healing effectiveness of Healing Blessing, Healing Flare, and Latent Blaze when the target is in PvP combat. Sentinel Reduced the healing effectiveness of Healing Breath, Marked by the Light, and Vigilance when the target is in PvP combat. Shaman Reduced the effectiveness of Glory of the Chosen when the target is in PvP combat. Warden Reduced the effectiveness of Healing Spray, Orbs of the Stream, Orbs of the Tide, and Soothing Stream when the target is in PvP combat. Dominator Reduced the damage of Split Personality s Void Bolts in PvP combat. World PvP Quests The Unseen and Order of the Eye quests (the ones without other players as targets) in Iron Pine Peak and Shimmersand have their objective counts increased to bring them more in line with the time it takes to complete the Stillmoor quests. World PvP Quests Genuine Firebrand, Firebrand s Source Additional Firebrand Power Sources have been added to the southern area of Mage s Mark like the quest always claimed there to be. PVP ITEMIZATION 1.4 will introduce a number of changes to make acquiring PvP gear more enjoyable. Players will now be able to upgrade PvP store items more frequently without needing to hoard Favor to purchase high rank items. Prestige Rank 7 and 8 are now available. New armor sets are available in Meridian and Sanctum. Rank 7 and 8 Armor and Weapons can be purchased with Marks of Retribution. Converted the costs on rank 3/4 and 5/6 Armor and Weapons to use Marks of Retribution and require the previous set s items to purchase the upgrade. Changed the overall cost of purchasing all of rank 1 through 6 sets to equal the previous cost of purchasing a rank 5 or 6 set. Completing weekly PvP quests now grants additional Marks of Retribution, and closing PvP Rifts have an additional chance of rewarding these. Marks of Retribution are obtained for 1600 Favor from PvP vendors in Meridian and Sanctum. Wands, Totems, Shields and Bucklers are now available from the Favor merchants in Meridian and Sanctum. Condensed the total amount of Favor Set merchants in Meridian and Sanctum. Honored and Revered-level rewards are now available on The Unseen and The Order of the Eye vendors in Meridian and Sanctum. Synergy Crystals are now available for ranks 3/4, 5/6, and 7/8 armor sets from The Unseen and The Order of the Eye Quartermasters. Rank 7 and 8 PvP armor is no longer filtered to show only your calling on the vendors in Meridian and Sanctum. ITEMS Healing Potions and Tonics from Apothecaries are now on a separate cooldown from Mana Potions and Tonics. The following items are on the same cooldown as Mana Potions and Tonics now, and won t be triggered by Healing items Olde Tablet, Ageless Tablet, Elder Tablet, Timeworn Tablet, and Ancient Tablet. Jon Tom s Pauldrons now have Dexterity on them. Gloves of Glowing Light stats fixed to be more Mage-appropriate. The Banner of Zeal has been restored to its previous - correct - graphic. Damage messages from the Crystallized Ember and the Burning Planar Shard now appear properly in combat logs. Dark Shadow Tunic Renamed to Dark Shadow Leggings so you re not trying to wear a shirt as pants. The following Artifact items have been upgraded to Rare quality to reflect the rate at which they drop - their actual drop chance has not been increased Hook of Fairn the Ferocious, Self-Replicating Ring, Crispy Fried Fae Gizzard Recipe. Totem of Overgrowth The tooltip now specifies that this item only works on healing abilities. Way of Water now properly procs. Vanishing Empyreal Gem Increased the proc rate from this item. Fixed Breath of the Abyssal and several other item effect so they no longer get removed if you teleport or zone into instances with these items equipped. Fixed a typo with Rasmolov s Riftblade Crystal. It wasn t Riftbladd , we swear! Gloamsilk Poison No longer scales with Spell Power, and cannot proc more than once per second. Scrolling combat text now displays a correct icon for the Sacred Heirloom of Eth. Fixed a bug where some set item tooltips were not displaying correctly. CRAFTING New recipes are available on the Armorsmith, Outfitter, Weaponsmith, and Artificer artisan store merchants. These are new Epic crafted items with set bonuses. Each set includes 2 pieces of armor, 1 weapon, and 1 ring to complete the set. Recipes can be purchased for Plaques. Recipes for new materials are available from the various profession trainers for 20 platinum - Enchanted Shadethorn Lumber, Tempered Orichalcum Bar, Steel-Stitched Leather, Bolt of Radiant Witchweave, and Infinite Essence. Each recipe has a 24 hour cooldown and are used in new production recipes. Crafting trainers now sell new reagents needed for the new recipes Ethereal Flux, Magical Oil, Enchanted Lacquer, and Endless Dust. Foraging trainers now sell reagents. Adrenalite, Etherialite, Vitalium, Saintstone, and Thiefstone Augments that require 150 skill or above no longer drop from Rifts and related encounters. They are now only received from supply bags, quests, crafters, or from merchants in some cases. New Artificer recipe Blazing Powerstone, purchasable from trainers at 285 Artificer skill. Usable on main-hand weapons and adds 200 Spell Power for 4 hours. New Weaponsmith recipe Exquisite Oilstone, purchasable from trainers at 285 Weaponsmith skill. Usable on 2-handed weapons and adds 10 melee weapon DPS for 4 hours. Crude Whetstone Now adds 2 melee weapon DPS for 4 hours. Coarse Whetstone Now adds 3 melee weapon DPS for 4 hours. Fine Whetstone Now adds 4 melee weapon DPS for 4 hours. Exquisite Whetstone Now adds 5 melee weapon DPS for 4 hours. Flawless and Pure Augments have received a stat boost and are available on the Apothecary Artisan store merchant. Flawless Augments cost 3 Apothecary Plaques. These recipes require new ingredients with cooldowns on use. Augmenting a crafted item can no longer fail. Dropped Augments that previously required 250 skill to apply now require 300. The exceptions to this are Saintstone, Adrenalite, Etherialite, Vitalium, and Thiefstone, which all require 225. Pliable Griffon Hide, Lustrous Griffon Hide, Brilliant Harpy Feather, and Luminous Harpy Feather now require 300 skill. Fixed Augment items getting locked if you closed a crafting window with the ESC key. Apothecaries can now salvage Planar Essences. These break down into planar dusts as well as new ingredients used in Augment recipes. The dropped recipe for Platinum Choker, and its associated item, have been renamed to Ornate Platinum Choker. This does not affect the Platinum Choker recipe available from the crafting trainers, which is actually a different item. Mighty Brightsurge Vial now requires only 1 Twilight Bloom to craft, rather than 2. Healing Philters are now actually useable at the level stated on the item. Reinforced Leather Hood and Shaleweave Handwraps now require 190 Outfitter skill to craft. Reinforced Leather Belt now requires 210 Outfitting skill to craft. This is to fix a previous inconsistency where the learned recipes required 225 skill while the recipe scroll items stated 190 and 210. The recipes for Steel Spaulders, Steel Sabatons, and Steel Vambraces now require 150 skill to learn. Salvaging Shimmering Opal Gorgets now yields Copper Bars instead of Tin. The icon for Rugged Fabric has been changed so it no longer looks like Witchweave. Fixed some versions of the Combatant s Bow and Aristocrat s Long Rifle not being Runebreakable. Dragonslayer Shroud can now be Runebroken. Blazing Recondite Rune and Blazing Recondite Runeshard recipes now create the right item. Made required item levels more consistent for Blazing Indomitable Runeshard - an item of level 48 - and Incandescent Indomitable Runeshard - an item of level 50. Corrected the Freemarch version of the Apothecary Supply Run quest from taking Rotting Canines from your inventory when abandoning the quest. These items should only be removed on a successful quest turn-in. Fixed some typo issues related to Blazing Wisdom, Intelligence, Strength, and Dexterity Runes/Runeshards. Refurbished Mathosian Armor can no longer be Augmented. Salvaging Artificer-crafted rings that contain gemstones now yield more Iridescent Powder, Gemstone Fragments, Clear Crystals, and Glimmering Fragments, and these items appear much more frequently. Apothecary recipes using consumable items from Rifts have been updated to reflect the changes to the ranks and level ranges of these items. You can now preview wearable items made from recipes off of crafting skill trainers. ACHIEVEMENTS The Achievements window now allows you to see what rewards you receive for completing a selected achievement. ART AND AUDIO Toned down the number of visual effects that display during large combat situations. Added an audio cue to the confirmation popup when you are invited to a group. Added new sound effects to role changes. The sounds of Tartagon mount footsteps have been slightly lowered in volume to a more appropriate level. Adjusted the footstep sounds of the Vaiyuu mounts to better match their run animations. Valmera mounts are not quite so ninja-silent at idle and while running. Turned down the volume on river and waterfall ambient sound. Rockier rock visuals for more treacherous terrain! New sound effects added for characters dropping to the ground from high places. Fixed a rare animation twitch when transitioning between channeled abilities and those with standard casting times. COMMANDS AND MACROS Characters can now have up to fifty macros each. You can now drag items and abilities into the Macro Commands field to insert their names into a macro. A slash-command glossary has been added to the Macro window to better explain some of the many slash commands in the game. Ground target items and abilities should now work properly as part of a macro. The /leader command should no longer fail with the "Invalid Target" message when the leader has a party member targeted. UI/SETTINGS You can now customize overhead nameplate colors for various types of players and NPCs via the Settings panel. Alongside the ability to set new custom colors for group and raid members, the default color for group, raid, and guild member overhead nameplates has returned to green. This can be customized at any time via the Settings panel under Interface. Moveable notification popups! You can now move previously un-movable popup or confirmation windows that appear on screen, such as Warfront or Dungeon queue join/decline notifications. There is now a "Take All" button when reading mail with attachments. Also touched up the Mail UI buttons in general. Added a button that allows you to "take all attachments from all mail items" in your inbox. The Abilities panel now sorts by category and in alphabetical order. A warning icon will now appear on your pet portrait if your pet is capped at a lower level than your character. On-screen messages for quests, errors, raid warnings, and broadcasts are now moveable via the Edit Layout system. Fixed buff/debuff tooltips not displaying a description of the effect. Added new quest indicators for daily PvP quests and World Event quests - including minimap icons, overhead icons, cursors, all that jazz! Fixed guild quest icons showing up as low level quests . New characters will have all minimap icons enabled except for Show Low Level Quests by default. Calling Trainers for other Callings will no longer be displayed on your minimap. Character window sections will now only become visible once your character has something to show in that section, to prevent information overload with a bunch of sections that aren t relevant to your character at the time. Ex Gaining Notoriety will cause the Notoriety section to appear, adding a companion pet will trigger the Companions section to appear. etc. Added a help button to the Soul Tree window to bring up the Soul Tree tip window at any time. When you have a Notoriety capped, the bar now actually looks full rather than empty. Opening the split stack option now hides item tooltips to prevent overlap. Fixed tooltips appearing in the top left corner if you teleported while a tooltip was being displayed. Auction House Fixed a bug in the Usable Only checkbox so that auction results are displayed correctly (less blank pages and half-filled pages all around). Optimized the Guild Roster pane to handle showing offline members for very large guilds without breaking things. I m looking at you, Epic. The Achievement window now properly updates for exploration achievements when entering new areas. Using the ESC key to cancel an in-progress chat window message no longer cancels the resurrection confirmation window. Chat messages for bonus Favor awards have been removed to cut back on chatspam. Bonus Planarite earned is still displayed. Escort quests no longer have the share button shown in the quest log - these are handled by sharing to the group when the quest is first accepted. Quests that require you to collect or craft single items as quest objectives no longer display "0/1" at the end of the objective. Added new loading screen tips to better highlight many new features added since launch. Auction House "no results" messages now shown in the search results area when no items are listed matching the search term. Error messaging is now more descriptive when you fail to use an ability because you lack a required item. Fixed a rare case where the client would always select the same player when mouse-picking targets. Map waypoints are now cleared on logout. CLIENT When combat logging to a text file is enabled, the Rift client will no longer open and close the log file for every line written. Instead, it will leave the file open and flush new data every half second. The interval for flushes can be tuned in rift.cfg with the CombatLogFileFlushInterval value.